![enter the gungeon console command remove dps limit enter the gungeon console command remove dps limit](https://assets.gamepur.com/wp-content/uploads/2020/05/15061043/Terraria-1-4.jpg)
They can also appear in special rooms, such as Winchester's mini game room. They can sometimes pop up during boss battles. They can drop items on death, and as noted above, may drop. They chase and shoot at the player, occasionally slamming down and sending two large squares of bullets outwards this often serves as their initial attack when provoked. Wall Mimics can randomly appear throughout the Gungeon hiding in walls, and will become active if the player shoots them or gets too close. The face pattern also occasionally blinks. They can be distinguished by their slight size difference, a symmetrical face-like pattern on the front of them as opposed to their asymmetric non-mimic counterparts, and a slightly darker coloration.
![enter the gungeon console command remove dps limit enter the gungeon console command remove dps limit](https://cdn.vox-cdn.com/thumbor/u8wozRgOl5Aa7kvp_3bO-jk3ty0=/1400x0/filters:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/19600765/Visions_of_N_Zoth_Survival_Guide___Update_Live_on_January_14_3_11_screenshot.png)
Once they are killed, they will drop whatever was on the pedestal and 1 extra item or gun. When provoked, they will shoot bullets in a spiral pattern while occasionally shooting faster, slightly homing bullets that resemble a Magnum, a Sponge or Gunknight Greaves at the player that explode into bursts of bullets. It is possible to get multiple of these Mimics in one run. Once killed they will still drop one of the same four items that can be found in the chests. They will then repeatedly fire two arching lobs of triangle shaped shots at the player. Once provoked, they open their mouth and fire with rocket launchers that resemble the Com4nd0. Only found in the Resourceful Rat's treasure room, these Mimics can be seen making very subtle movements. It is therefore advised to immediately leave the confined space of the chest room if a Red or Black Mimic is provoked and bring the battle to a room where there is more space and cover. While firing these rings of bullets, they will also shoot straight lines of bullets in random directions, overlapping the rings. During the first to third waves, they fire three rings of bullets in quick succession, and during the fourth wave, they only shoot out one ring. After being provoked, they open their mouth, pull out two miniguns and will flood the room with waves of bullet rings, with four waves per attack. These larger Mimics show much greater threat than their smaller variants in battle, and are correspondingly as rare. After this first attack, the Mimic will bring out two Magnums and attack the player by rapidly firing bursts of 3 bullets while erratically following the player.
![enter the gungeon console command remove dps limit enter the gungeon console command remove dps limit](https://static.wikia.nocookie.net/wowpedia/images/b/bb/Dungeons_%26_Raids_-_Dungeon_Finder_Specific.jpg)
When a Mimic is provoked, either by attacking it or attempting to open it, it has a beginning attack where it shoots a Jammed bullet at the player which splits into 8 normal bullets in all directions either upon impacting a wall or after traveling a fixed distance. Types Brown, Blue and Green Mimics Ä«rown, Blue and Green Mimics have slightly different health values, with brown being the weakest and green being the toughest, but all behave the exact same way. Mimics can also come in the form of items the Mimic Gun has a small chance to replace any gun. Pedestal Mimics always drop the item or gun they were originally displaying. Upon death, the chest variants can drop items, guns and sometimes additional pickups, with the guns and items the Mimic drop always being the corresponding Quality that would be expected from the chest color the Mimic was disguised as. Mimics have a chance to replace Chests and Boss loot pedestals, and will attack the player if they attempt to collect the treasure they're carrying. Most Mimics will give off subtle clues that they are not what they seem, allowing observant players to catch them out, for example, if they open a little bit and close again. Unlike regular enemies, Mimics will often hold off attacking until approached or interacted with by the player, after which they'll suddenly strike. Mimics are a family of enemies which disguise themselves as scenery, items or containers to catch players unaware. Some experts argue that the Mimic is the true master of any dungeon, as no monster is more at home than the Mimic. Mimics are very dangerous, as many Gungeoneers foolishly drop their guard around treasure chests.